Linus Bierhoff
Information Systems student at KIT (Master's), junior researcher at h-lab KIT. Checkout my projects below, or get in touch!
Projects
AMSL-App
A mobile learning companion for university students, integrating advanced AI capabilities to enhance the learning experience. AMSL offers individualized student assistance based on generative AI for free learning and exam preparation.
Visit Website →Topic-Shift
An agentic pipeline designed to extract and structure topics and contents from learning materials automatically. They system builds a knowledge graph based on the extracted information, to further develop agents or applications that can leverage the structured knowledge.
Source Code →Manim-Agent
An agentic pipeline for learning video production, leveraging LLMs to automate the creation of educational content.
Source Code →Papers
AttentiveLearn: Personalized Post-Lecture Support for Gaze-Aware Immersive Learning
Immersive learning environments such as virtual classrooms in Virtual Reality (VR) offer learners unique learning experiences, yet providing effective learner support remains a challenge. While prior HCI research has explored in-lecture support for immersive learning, little research has been conducted to provide post-lecture support, despite being critical for sustained motivation, engagement, and learning outcomes. To address this, we present AttentiveLearn, a learning ecosystem that generates personalized quizzes on a mobile learning assistant based on learners' attention distribution inferred using eye-tracking in VR lectures. We evaluated the system in a four-week field study with 36 university students attending lectures on Bayesian data analysis. AttentiveLearn improved learners' reported motivation and engagement, without conclusive evidence of learning gains. Meanwhile, anecdotal evidence suggested improvements in attention for certain participants over time. Based on our findings of the field study, we provide empirical insights and design implications for personalized post-lecture support for immersive learning systems.
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